commit | db1fa936ad0a58846f179c81cdf60f55267099b9 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Aug 19 02:11:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 19 02:11:53 2024 +0000 |
tree | b2a2f2f5863985d73c8b1b957abb21ed8b8a444d | |
parent | ad49eea87ac16d83539a38fc9c995555bc70ffa6 [diff] |
Tint: Support the translation of `clip_distances` on Vulkan This patch adds the translation of `clip_distances` on Vulkan (SPIR-V) backend. Bug: chromium:358408571 Change-Id: Ia67f5bd0f5be529762d52e692a3f154d9c2e1e7d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/202774 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.