commit | ae832a2c6ae769593321ae5f8368c948f4727376 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 11 18:21:42 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 11 18:21:42 2022 +0000 |
tree | 77c70f8b42324e5da68a5d1c30b96248d59ee029 | |
parent | d04c54e1784c6cafa5c8b3a936c1c682f99de4e4 [diff] |
tint/reader/wgsl: Minor cleanups Change-Id: I3fccb7f5c31c27da5118d9ec6ed86d4a9c3157ed Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105400 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.