| #version 310 es | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| float b(int i) { | |
| return 2.29999995231628417969f; | |
| } | |
| int c(uint u) { | |
| return 1; | |
| } | |
| void a() { | |
| int tint_symbol = c(2u); | |
| float a_1 = b(tint_symbol); | |
| } | |