[Vulkan] Allow internal errors when calling GetAHardwareBufferProperties

This method makes a Vulkan API call that will return an error if
`handle` is invalid. This is not cause to lose the Dawn device, as it is
a client-side error and not a true internal Dawn error (see [1] for
fuller analysis).

[1] https://issues.chromium.org/u/1/issues/346282342#comment20

Change-Id: Id0abb3f44e4abc369c59bc8a330c425b8317c4ea
Bug: 346282342
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213274
Commit-Queue: Colin Blundell <blundell@chromium.org>
Auto-Submit: Colin Blundell <blundell@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
1 file changed
tree: b46e06568ff98f3489e7c993e02b0d3deff501a7
  1. .github/
  2. .vscode/
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  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
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  35. go_presubmit_support.py
  36. LICENSE
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  38. PRESUBMIT.py
  39. README.chromium
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  41. WATCHLISTS
  42. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.