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dawn
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dawn
/
db60f4d7ce62a0d2ce5e0af99b4fffffd8cf1a8d
/
.
/
test
/
tint
/
const
/
inferred
/
function.wgsl.expected.glsl
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#version 310 es
precision highp
float
;
precision highp
int
;
layout
(
location
=
0
)
out
vec4 tint_symbol_loc0_Output
;
vec4 tint_symbol_inner
()
{
return
vec4
(
0.0f
);
}
void
main
()
{
tint_symbol_loc0_Output
=
tint_symbol_inner
();
}