commit | dbff5894310b2beaab1099abd061593113d28785 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Dec 02 15:23:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 02 15:23:05 2024 +0000 |
tree | 4cd2f849ddb0923c8744c356102e3c1a5547f918 | |
parent | 48598a97d0c396a3935aaed67fdc1a2491ff7e58 [diff] |
Kotlin: Clarify comment on wrapper object comparison. Bug: 374752552 Test: ObjectTest.* Change-Id: Ic28f585bc22eedcd9d8898c2cb2efd0ed84f48df Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217574 Reviewed-by: Alex Benton <bentonian@google.com> Commit-Queue: Alex Benton <bentonian@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.