commit | dc295723a2e40c7156cc8ef98e3a799cb2c1dec0 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Nov 13 13:58:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 13 13:58:12 2023 +0000 |
tree | a0f6b32177d2631e91ee32a6c64af4818eae6ba7 | |
parent | de9f5234cc17387b62ae148a89aeaae7277c0593 [diff] |
clang-format Change-Id: I3e1deac9dcc5f0152d81daa49359ae62ed4a28c6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160580 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.