commit | dc60120ea43bc2236813cef8fc71a037c5b1bc89 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Aug 07 15:22:30 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 07 15:22:30 2024 +0000 |
tree | 01b6e31edaf3e0ac4e2fd316f74d6e56943e6fbc | |
parent | 46825763d3a59aec4818055bfac640c5b8955128 [diff] |
Roll DirectX Shader Compiler from b52f9ba47761 to 99f2d4981053 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/b52f9ba47761..99f2d4981053 2024-08-07 cbeckley@google.com [SPIR-V] Implement Shader Model 6.8 Extended Command Information (#6843) 2024-08-07 53908460+SteveUrquhart@users.noreply.github.com [SPIRV] Generate DebugFunctionDefinition in real function instead of wrapper (#6758) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC alanbaker@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: alanbaker@google.com Change-Id: Ie28e942f6266a2d782e70b67ebfe9dde4bf569d5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201674 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.