Suppress flaky WebGPU CTS tests on Mac AMD. webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec3" webgpu:shader,execution,expression,call,builtin,all:bool:inputSource="const";overload="vec4" Bug: dawn:1937, dawn:1884 Change-Id: I01a3eb67c16da054905d0b2f5d84233ecdc8f885 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143384 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Austin Eng <enga@chromium.org> Kokoro: Austin Eng <enga@chromium.org> Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.