commit | dcafc7306bae865e45a58b508a62892fc45bca25 | [log] [tgz] |
---|---|---|
author | Peter McNeeley <petermcneeley@google.com> | Tue Jun 17 12:00:53 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 17 12:00:53 2025 -0700 |
tree | a4f6c53a9e5887ff90ec85a8dc3d3c5d568f8f63 | |
parent | 3bfefcbf77cb2eefaac5043aa63fcd0573501028 [diff] |
[tint] New ftoi conversion maximums in const eval The runtime shader change was already made https://dawn-review.googlesource.com/c/dawn/+/246114 This is only for f32->u32/i32 at const eval time. Bug: 397473068 Change-Id: I1673580aa99a8c4b8174ca9fe0912c9d5bc5fb8e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246934 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.