[spirv-reader][ir] Ignore `cull_distance`, skip unused builtins This CL adds the ability to skip the `cull_distance` annotated structure members when converting from SPIR-V. These get added as a standard part of the `gl_PerVertex` structure created when emitting GLSL as SPIR-V. This CL updates the ShaderIO routines to skip emitting unused members of builtin `kPointSize` or `kClipDistances` as they also get emitted even if unused. Any member which doesn't not have a location, builtin or or colour attribute attached are skipped. Bug: 42250952 Change-Id: Id6cd9cd9be45102ead9988ff53bf2932022fae31 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/220414 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.