| struct buf1 { |
| v1 : vec2<f32>, |
| } |
| |
| struct strided_arr { |
| @size(16) |
| el : i32, |
| } |
| |
| type Arr = array<strided_arr, 2u>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr, |
| } |
| |
| @group(0) @binding(1) var<uniform> x_5 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| @group(0) @binding(0) var<uniform> x_7 : buf0; |
| |
| fn main_1() { |
| let x_29 : f32 = x_5.v1.x; |
| let x_31 : f32 = x_5.v1.y; |
| if ((x_29 < x_31)) { |
| let x_37 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_40 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_43 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_46 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| x_GLF_color = vec4<f32>(f32(x_37), f32(x_40), f32(x_43), f32(x_46)); |
| let x_50 : f32 = x_5.v1.x; |
| let x_52 : f32 = x_5.v1.y; |
| if ((x_50 > x_52)) { |
| let x_57 : i32 = x_7.x_GLF_uniform_int_values[0].el; |
| let x_58 : f32 = f32(x_57); |
| x_GLF_color = vec4<f32>(x_58, x_58, x_58, x_58); |
| } |
| return; |
| } else { |
| let x_61 : i32 = x_7.x_GLF_uniform_int_values[1].el; |
| let x_62 : f32 = f32(x_61); |
| x_GLF_color = vec4<f32>(x_62, x_62, x_62, x_62); |
| } |
| return; |
| } |
| |
| struct main_out { |
| @location(0) |
| x_GLF_color_1 : vec4<f32>, |
| } |
| |
| @fragment |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |