commit | dd2f36205dcb1ac7504c41ab86b459d87af6bbab | [log] [tgz] |
---|---|---|
author | Dan Sinclair <dsinclair@chromium.org> | Fri Mar 03 11:39:10 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 03 11:39:10 2023 +0000 |
tree | b47395c02820bb305092f78c8634a7770306fc54 | |
parent | b902e56ae7de006f7e865e95240a515e74449b9d [diff] |
Roll third_party/webgpu-cts/ 6e39b5d2f..0557875f3 (15 commits) Regenerated: - expectations.txt - ts_sources.txt - test_list.txt - cache_list.txt - resource_files.txt - webtest .html files https://chromium.googlesource.com/external/github.com/gpuweb/cts/+log/6e39b5d2f228..0557875f3982 - 055787 Update external_texture,expire test case (#2283) - dcfa5b Removes OOM errors in error scope tests since we can't cause OOM. (#2331) - 534e6b Rename to GPUShaderModule.getCompilationInfo() (#2291) - 9d8e1a Depend on github.com/gpuweb/types instead of npm @webgpu/types (#2332) - 4505a1 Updates BGL sampleType when using multisampling for validation errors. (#2329) - 716bd3 Prompt for reload only if this is the full CTS (#2318) - 267cb4 Test minStorageBufferOffsetAlignment and minUniformBufferOffsetAlignment - 6b70b1 Refactor limit_utils.ts so we can test more limits - 1713e6 OperationError -> GPUPipelineError - bf1b1e Fix WGSL warning for maxStorageTexturesPerShaderStage.spec.ts - 07c420 Validate maxColorAttachments and maxColorAttachmentsBytesPerSample - 5bd2ce Refactor limit_utils.ts so we can test more limits - 6b9071 Test maxInterStageShaderComponents and maxInterStageShaderVariables - 539f8f Test maxDynamic(Uniform|Storage)BuffersPerPipelineLayout - 762133 Convert more OperationError to GPUPipelineError. (#2314) Created with './tools/run cts roll' Change-Id: Ic8c9d2ad9391bbb2fa0bed667f2e4167bf45c86b Cq-Include-Trybots: luci.chromium.try:dawn-try-win10-x86-rel,linux-dawn-rel,mac-dawn-rel,win-dawn-rel Include-Ci-Only-Tests: true Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122420 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.