commit | dd89ce45f54704e4cdd147f295ba872b8af50a43 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed May 29 20:28:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 29 20:28:20 2024 +0000 |
tree | c99869c478d15b4a45ea1163e47e76ebd57e28ce | |
parent | fbc92edba3d8448b8a83e5e5789413ff37f7a7e3 [diff] |
[glsl] Reorder GLSL transforms. This Cl updates the ordering of the GLSL transforms in order to prepare for the bindings work. Bug: 340582170 Change-Id: I6cdb93680c73624ffe5bc71f6c12cc5597556743 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190440 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.