commit | ddb22a2c523368d883afa0b71135dc196e23495b | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Mon Oct 30 19:31:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 30 19:31:30 2023 +0000 |
tree | 6587172a60b81131ee80901c8f3a67ddd312cf0d | |
parent | 7e9fa0f9342accae2af2a1b3206e5d78a5d0ada4 [diff] |
Add missing #include <type_traits> Change-Id: Iee718a36cc153a829bd1222315637d67d01dcd58 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/158206 Auto-Submit: David Neto <dneto@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.