[fuzz] Make sure that we teardown for fuzzer injected errors. - In https://dawn-review.git.corp.google.com/c/dawn/+/302578 I was a bit aggressive at removing some of the handling for the fuzzers. This change reverts it a bit to ensure that if the error injector is enabled, that a DeviceLost error still forces the Vulkan backend to teardown. This addresses the potential UAF found in the fuzzer bug below. - Note that the bug shouldn't be reproducible in the wild. Bug: 503873145 Change-Id: Id53f9040078a2aea82e9621c6e7a8e7ead322097 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/309569 Auto-Submit: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.