commit | ddd45561455cda0def30fcabf6748a89a44fd23c | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Apr 24 10:03:27 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 24 10:03:27 2024 +0000 |
tree | b6a5f28efe32a63cb40cff7985259fbf3ebd603a | |
parent | e271b6337a0d7483227900e96fccdc4a0af03ec0 [diff] |
[tools][utils] Split BufferReader out to separate files This was already done for BufferWriter, but for some reason BufferReader got missed. Change-Id: I633f195ca76abe1f2ea5e65c73ee95387ce97560 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185363 Reviewed-by: dan sinclair <dsinclair@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.