blob: 4ef4fbc552423527d44794211b28d31f012f456e [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void dpdyFine_d0a648(device float4* const tint_symbol) {
float4 res = dfdy(float4(1.0f));
*(tint_symbol) = res;
}
fragment void fragment_main(device float4* tint_symbol_1 [[buffer(0)]]) {
dpdyFine_d0a648(tint_symbol_1);
return;
}