commit | de5bd3fe28ca8e8c4c0c446315e63a19d6792e44 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu May 06 13:55:34 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu May 06 13:55:34 2021 +0000 |
tree | a827a44f0c8ee0931f3284559873d197d6345717 | |
parent | 9dad30d92669844305a314146f4ad654a2792802 [diff] |
Only run the BoundArrayAccessors transform when robustness is on. Bug: None Change-Id: I40b94eb2a900a7d60529edb4ffa8f707e603a50d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49965 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jiajia Qin <jiajia.qin@intel.com> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.