blob: 91a65fd89c54db78f6b9ad2a9c7b4c5b29bcf126 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : array<mat2x4<f16>, 4>;
@group(0) @binding(1) var<storage, read_write> s: f16;
@compute @workgroup_size(1)
fn f() {
let t = transpose(u[2]);
let l = length(u[0][1].ywxz);
let a = abs(u[0][1].ywxz.x);
s = t[0].x + f16(l) + f16(a);
}