blob: 4a951451875e997e00c3750eb93cc2e3d021e7fd [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
@group(0) @binding(0) var<uniform> u : array<mat4x3<f16>, 4>;
var<workgroup> w : array<mat4x3<f16>, 4>;
@compute @workgroup_size(1)
fn f() {
w = u;
w[1] = u[2];
w[1][0] = u[0][1].zxy;
w[1][0].x = u[0][1].x;
}