blob: 5b494a63317805519a01089bf6bdf1f5518dae7b [file] [log] [blame]
cbuffer cbuffer_u : register(b0) {
uint4 u[16];
};
RWByteAddressBuffer s : register(u1);
float a(float4x4 a_1[4]) {
return a_1[0][0].x;
}
float b(float4x4 m) {
return m[0].x;
}
float c(float4 v) {
return v.x;
}
float d(float f_1) {
return f_1;
}
float4x4 u_load_1(uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
const uint scalar_offset_1 = ((offset + 16u)) / 4;
const uint scalar_offset_2 = ((offset + 32u)) / 4;
const uint scalar_offset_3 = ((offset + 48u)) / 4;
return float4x4(asfloat(u[scalar_offset / 4]), asfloat(u[scalar_offset_1 / 4]), asfloat(u[scalar_offset_2 / 4]), asfloat(u[scalar_offset_3 / 4]));
}
typedef float4x4 u_load_ret[4];
u_load_ret u_load(uint offset) {
float4x4 arr[4] = (float4x4[4])0;
{
for(uint i = 0u; (i < 4u); i = (i + 1u)) {
arr[i] = u_load_1((offset + (i * 64u)));
}
}
return arr;
}
[numthreads(1, 1, 1)]
void f() {
float tint_symbol = a(u_load(0u));
float tint_symbol_1 = b(u_load_1(64u));
float tint_symbol_2 = c(asfloat(u[4]).ywxz);
float tint_symbol_3 = d(asfloat(u[4]).ywxz.x);
s.Store(0u, asuint((((tint_symbol + tint_symbol_1) + tint_symbol_2) + tint_symbol_3)));
return;
}