blob: aaac170cbaced6e4ce570656fe147d1027c3ab74 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
struct S {
before : i32,
m : mat3x4<f16>,
@align(64) @size(16)
after : i32,
}
@group(0) @binding(0) var<uniform> u : array<S, 4>;
var<private> p : array<S, 4>;
@compute @workgroup_size(1)
fn f() {
p = u;
p[1] = u[2];
p[3].m = u[2].m;
p[1].m[0] = u[0].m[1].ywxz;
}