blob: e05a64a158cd352ab64010249d1082a91df867a9 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct TintArrayLengths {
/* 0x0000 */ tint_array<uint4, 1> array_lengths;
};
struct SB_RO {
tint_array<int, 1> arg_0;
};
void arrayLength_1588cd(const constant TintArrayLengths* const tint_symbol_1, device uint* const tint_symbol_2) {
uint res = (((*(tint_symbol_1)).array_lengths[0u][0u] - 0u) / 4u);
*(tint_symbol_2) = res;
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(const constant TintArrayLengths* const tint_symbol_3, device uint* const tint_symbol_4) {
arrayLength_1588cd(tint_symbol_3, tint_symbol_4);
return float4(0.0f);
}
vertex tint_symbol vertex_main(const constant TintArrayLengths* tint_symbol_5 [[buffer(30)]], device uint* tint_symbol_6 [[buffer(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_5, tint_symbol_6);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(const constant TintArrayLengths* tint_symbol_7 [[buffer(30)]], device uint* tint_symbol_8 [[buffer(0)]]) {
arrayLength_1588cd(tint_symbol_7, tint_symbol_8);
return;
}
kernel void compute_main(const constant TintArrayLengths* tint_symbol_9 [[buffer(30)]], device uint* tint_symbol_10 [[buffer(0)]]) {
arrayLength_1588cd(tint_symbol_9, tint_symbol_10);
return;
}