blob: 3a35617801a0e4f35080a9744e4bec4d63f7a807 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba8unorm, read>;
fn textureLoad_a03af1() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(1i), 1u);
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_a03af1();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_a03af1();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_a03af1();
}