blob: ab28993553b5afc06fb08aee4befe6be2dc00ce2 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<r32float, read>;
fn textureLoad_c456bc() {
var res : vec4<f32> = textureLoad(arg_0, vec3<i32>(1i));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_c456bc();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_c456bc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_c456bc();
}