blob: 6e54fb169be9b7d4f59ac34ecf0b05b24c5023f4 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<r32float, read_write>;
fn textureLoad_f92c2d() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>(1i));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureLoad_f92c2d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureLoad_f92c2d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureLoad_f92c2d();
}