blob: db212d0d6aaba9a18b0430ff822557431070268e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8unorm, read_write>;
fn textureStore_052a4e() {
textureStore(arg_0, 1u, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_052a4e();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_052a4e();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_052a4e();
}