blob: b9ae2163f8c4043676435aa6cada08f856daea5c [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32uint, read_write>;
fn textureStore_473ead() {
textureStore(arg_0, vec3<u32>(1u), vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_473ead();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_473ead();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_473ead();
}