blob: abfeb77a55c444f1ff2c450f90bbec7db7f306be [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32uint, read_write>;
fn textureStore_4cce74() {
textureStore(arg_0, 1i, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_4cce74();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_4cce74();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_4cce74();
}