blob: f631b80b31f3d248275f09b64125ffc6a555a29e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, read_write>;
fn textureStore_8a16b0() {
textureStore(arg_0, vec2<i32>(1i), 1i, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_8a16b0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_8a16b0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_8a16b0();
}