blob: be02ec8e0b5f297b34ebf1ff752710c964a3a692 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba16float, read_write>;
fn textureStore_8a46ff() {
textureStore(arg_0, vec2<i32>(1i), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_8a46ff();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_8a46ff();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_8a46ff();
}