blob: 564ac20c62fdcb315e277d4e5fc51ee182c29fa7 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, read_write>;
fn textureStore_c35268() {
textureStore(arg_0, vec2<u32>(1u), 1i, vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_c35268();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_c35268();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_c35268();
}