Sign in
dawn
/
dawn
/
de734316b479ef8dadc70e54e4419ff638dbc402
/
.
/
test
/
tint
/
builtins
/
textureGather
/
u32
/
red.wgsl.expected.fxc.hlsl
blob: ba8405fa445ea0a3e3ec1e2db15b793ca475f008 [
file
] [
log
] [
blame
]
Texture2D
<uint4>
t
:
register
(
t0
,
space1
);
SamplerState
s
:
register
(
s1
,
space1
);
void
main
()
{
uint4 res
=
t
.
GatherRed
(
s
,
(
0.0f
).
xx
);
return
;
}