blob: 2a419751181df5cfab382ce97e04d0d78ebdb69e [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> mat2x3<f16> {
t = t + 1.0h;
return mat2x3<f16>(1.0h, 2.0h, 3.0h,
4.0h, 5.0h, 6.0h);
}
fn f() {
var v : mat2x3<f32> = mat2x3<f32>(m());
}