#include <metal_stdlib> | |
using namespace metal; | |
struct tint_module_vars_struct { | |
thread float* t; | |
}; | |
float2x4 m(tint_module_vars_struct tint_module_vars) { | |
(*tint_module_vars.t) = ((*tint_module_vars.t) + 1.0f); | |
return float2x4(float4(1.0f, 2.0f, 3.0f, 4.0f), float4(5.0f, 6.0f, 7.0f, 8.0f)); | |
} | |
void f(tint_module_vars_struct tint_module_vars) { | |
half2x4 v = half2x4(m(tint_module_vars)); | |
} |