blob: 7b24dd24dc3edbe05bd607202ae1cb3ccdf58d06 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat2x4<f16>(1.0h, 2.0h, 3.0h, 4.0h,
5.0h, 6.0h, 7.0h, 8.0h);
fn f() {
var v : mat2x4<f32> = mat2x4<f32>(u);
}