blob: 13a887076b9353ba045c0ff972b740d6d1f8ed98 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat2x4<f32>(1.0f, 2.0f, 3.0f, 4.0f,
5.0f, 6.0f, 7.0f, 8.0f);
fn f() {
var v : mat2x4<f16> = mat2x4<f16>(u);
}