blob: 38fc9e0b3b519c3c593753a7cc9249192813f5db [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = mat4x2<f32>(1.0f, 2.0f,
3.0f, 4.0f,
5.0f, 6.0f,
7.0f, 8.0f);
fn f() {
var v : mat4x2<f16> = mat4x2<f16>(u);
}