blob: 154cdb2d613a4d598c2bd468c274e5db232b24af [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec2<f16> {
t = 1.0h;
return vec2<f16>(t);
}
fn f() {
var v : vec2<bool> = vec2<bool>(m());
}