blob: df9af15c0c6bceb9dadbd0b584329f0a5bc9b575 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec2<f16> {
t = 1.0h;
return vec2<f16>(t);
}
fn f() {
var v : vec2<f32> = vec2<f32>(m());
}