blob: 270ccb1066b5acf594b56c60ea8eac2f830e1d4f [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = vec2<f16>(1.0h);
fn f() {
let v : vec2<i32> = vec2<i32>(u);
}