blob: d1b94bc81c6edee8ac4ef9c0e8c43e1d2490717a [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> u = vec2<i32>(1i);
fn f() {
let v : vec2<f16> = vec2<f16>(u);
}