blob: cef7030924fd7d614c25f28044a39c52b34ff43d [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec3<f16> {
t = 1.0h;
return vec3<f16>(t);
}
fn f() {
var v : vec3<i32> = vec3<i32>(m());
}