blob: d7a149d95bb2e66551a70ee97df530be81c0e3f2 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> vec3<f16> {
t = 1.0h;
return vec3<f16>(t);
}
fn f() {
var v : vec3<u32> = vec3<u32>(m());
}