blob: 45c9b6bf0ed73bebf09253dc5afe599dd0794a24 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : i32;
fn m() -> vec3<i32> {
t = 1i;
return vec3<i32>(t);
}
fn f() {
var v : vec3<f16> = vec3<f16>(m());
}