blob: 473de8dd14cb4c51656faa0d8666f7f662725d58 [file] [log] [blame]
#version 310 es
mat4x2 m = mat4x2(vec2(0.0f, 1.0f), vec2(2.0f, 3.0f), vec2(4.0f, 5.0f), vec2(6.0f, 7.0f));
layout(binding = 0, std430) buffer tint_symbol_block_ssbo {
mat4x2 inner;
} tint_symbol;
void f() {
tint_symbol.inner = mat4x2(m);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}