| cbuffer cbuffer_u : register(b0, space0) { |
| uint4 u[8]; |
| }; |
| RWByteAddressBuffer s : register(u1, space0); |
| |
| void s_store_1(uint offset, float2x4 value) { |
| s.Store4((offset + 0u), asuint(value[0u])); |
| s.Store4((offset + 16u), asuint(value[1u])); |
| } |
| |
| void s_store(uint offset, float2x4 value[4]) { |
| float2x4 array_1[4] = value; |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| s_store_1((offset + (i * 32u)), array_1[i]); |
| } |
| } |
| } |
| |
| float2x4 u_load_1(uint offset) { |
| const uint scalar_offset = ((offset + 0u)) / 4; |
| const uint scalar_offset_1 = ((offset + 16u)) / 4; |
| return float2x4(asfloat(u[scalar_offset / 4]), asfloat(u[scalar_offset_1 / 4])); |
| } |
| |
| typedef float2x4 u_load_ret[4]; |
| u_load_ret u_load(uint offset) { |
| float2x4 arr[4] = (float2x4[4])0; |
| { |
| for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { |
| arr[i_1] = u_load_1((offset + (i_1 * 32u))); |
| } |
| } |
| return arr; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void f() { |
| s_store(0u, u_load(0u)); |
| s_store_1(32u, u_load_1(64u)); |
| s.Store4(32u, asuint(asfloat(u[1]).ywxz)); |
| s.Store(32u, asuint(asfloat(u[1].x))); |
| return; |
| } |