enable f16; | |
struct S { | |
before : i32, | |
m : mat4x4<f16>, | |
@align(64) @size(16) | |
after : i32, | |
} | |
@group(0) @binding(0) var<uniform> u : array<S, 4>; | |
@compute @workgroup_size(1) | |
fn f() { | |
let t = transpose(u[2].m); | |
let l = length(u[0].m[1].ywxz); | |
let a = abs(u[0].m[1].ywxz.x); | |
} |