| // Copyright 2021 The Tint Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_ |
| #define TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_ |
| |
| #include <atomic> |
| #include <memory> |
| |
| /// Socket provides an OS abstraction to a TCP socket. |
| class Socket { |
| public: |
| /// Connects to the given TCP address and port. |
| /// @param address the target socket address |
| /// @param port the target socket port |
| /// @param timeout_ms the timeout for the connection attempt. |
| /// If timeout_ms is non-zero and no connection was made before timeout_ms milliseconds, |
| /// then nullptr is returned. |
| /// @returns the connected Socket, or nullptr on failure |
| static std::shared_ptr<Socket> Connect(const char* address, |
| const char* port, |
| uint32_t timeout_ms); |
| |
| /// Begins listening for connections on the given TCP address and port. |
| /// Call Accept() on the returned Socket to block and wait for a connection. |
| /// @param address the socket address to listen on. Use "localhost" for connections from only |
| /// this machine, or an empty string to allow connections from any incoming address. |
| /// @param port the socket port to listen on |
| /// @returns the Socket that listens for connections |
| static std::shared_ptr<Socket> Listen(const char* address, const char* port); |
| |
| /// Attempts to read at most `n` bytes into buffer, returning the actual number of bytes read. |
| /// read() will block until the socket is closed or at least one byte is read. |
| /// @param buffer the output buffer. Must be at least `n` bytes in size. |
| /// @param n the maximum number of bytes to read |
| /// @return the number of bytes read, or 0 if the socket was closed or errored |
| virtual size_t Read(void* buffer, size_t n) = 0; |
| |
| /// Writes `n` bytes from buffer into the socket. |
| /// @param buffer the source data buffer. Must be at least `n` bytes in size. |
| /// @param n the number of bytes to read from `buffer` |
| /// @returns true on success, or false if there was an error or the socket was |
| /// closed. |
| virtual bool Write(const void* buffer, size_t n) = 0; |
| |
| /// @returns true if the socket has not been closed. |
| virtual bool IsOpen() = 0; |
| |
| /// Closes the socket. |
| virtual void Close() = 0; |
| |
| /// Blocks for a connection to be made to the listening port, or for the Socket to be closed. |
| /// @returns a pointer to the next established incoming connection |
| virtual std::shared_ptr<Socket> Accept() = 0; |
| }; |
| |
| #endif // TOOLS_SRC_CMD_REMOTE_COMPILE_SOCKET_H_ |